The type or namespace name 'PathFinding' could not be found

Greetings, I am using Unity 2019.2.18f1.
I downloaded the free version of AIStar 4.2.11 to try it out with TopDown Engine before purchasing pro.
I double-clicked the AIStar download to install, chose “Import all,” and it imported into the “Assets” folder of my currently-open project.
I have the following directives at the top of my class:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MoreMountains.Tools;
using PathFinding;

However, when I go back into Unity, it says it cannot find the PathFinding namespace:

Assets\Repossessed\Scripts\AIActionMoveTowardsTarget2DAStar.cs(26,9): error CS0246: The type or namespace name 'Seeker' could not be found (are you missing a using directive or an assembly reference?)

I have tried reimporting and so forth, to no avail.

Is there something I am neglecting? Please help if you can.

Cheers,
Paul

Hi

This is likely because it is spelled Pathfinding not PathFi ding.

1 Like

Thank you. You were correct, and I also found a lettercase problem with my typing of “Seeker” later on. AStar is now working with TopDown Engine (2D) for me!

1 Like