Using astarpathfindingproject_master_pro_dev_4_3_34_f1547300
Happened on a certain complex level with lots of Pathfinding.NavmeshCut
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 979814.
Total: 727.164100 ms (FindLiveObjects: 61.925000 ms CreateObjectMapping: 70.235500 ms MarkObjects: 593.740200 ms DeleteObjects: 1.262500 ms)
Unloading 4 Unused Serialized files (Serialized files now loaded: 12)
Meshes on fortpole_b (2) fortpole_b (2) not readable so cannot be destroyed at runtime.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mesh is not readable: fortpole_b (2)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 980293.
Total: 734.373000 ms (FindLiveObjects: 54.228200 ms CreateObjectMapping: 90.583600 ms MarkObjects: 588.292600 ms DeleteObjects: 1.267900 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
Meshes on wagons_logs_pine_trunkup07 (10) wagons_logs_pine_trunkup07 (10) not readable so cannot be destroyed at runtime.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mesh is not readable: wagons_logs_pine_trunkup07 (10)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 980325.
Total: 744.331200 ms (FindLiveObjects: 55.813300 ms CreateObjectMapping: 96.251200 ms MarkObjects: 591.046600 ms DeleteObjects: 1.219300 ms)
Meshes on PM_Cage_2_2_Base_MA_BS PM_Cage_2_2_Base_MA_BS not readable so cannot be destroyed at runtime.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mesh is not readable: PM_Cage_2_2_Base_MA_BS
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Meshes on _armamentexportv1_weapon_brutal_iron_waraxe _armamentexportv1_weapon_brutal_iron_waraxe not readable so cannot be destroyed at runtime.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mesh is not readable: _armamentexportv1_weapon_brutal_iron_waraxe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
KeyNotFoundException, perturbating vertices slightly.
This is usually fine. It happens sometimes because of rounding errors. Cutting will be retried a few more times.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PointOnEdgeException, perturbating vertices slightly.
This is usually fine. It happens sometimes because of rounding errors. Cutting will be retried a few more times.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PointOnEdgeException, perturbating vertices slightly.
This is usually fine. It happens sometimes because of rounding errors. Cutting will be retried a few more times.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PointOnEdgeException, perturbating vertices slightly.
This is usually fine. It happens sometimes because of rounding errors. Cutting will be retried a few more times.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PointOnEdgeException, perturbating vertices slightly.
This is usually fine. It happens sometimes because of rounding errors. Cutting will be retried a few more times.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PointOnEdgeException, perturbating vertices slightly.
This is usually fine. It happens sometimes because of rounding errors. Cutting will be retried a few more times.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PointOnEdgeException, perturbating vertices slightly.
This is usually fine. It happens sometimes because of rounding errors. Cutting will be retried a few more times.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PointOnEdgeException, perturbating vertices slightly.
This is usually fine. It happens sometimes because of rounding errors. Cutting will be retried a few more times.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PointOnEdgeException, perturbating vertices slightly.
This is usually fine. It happens sometimes because of rounding errors. Cutting will be retried a few more times.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PointOnEdgeException, perturbating vertices slightly.
This is usually fine. It happens sometimes because of rounding errors. Cutting will be retried a few more times.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PointOnEdgeException, perturbating vertices slightly.
This is usually fine. It happens sometimes because of rounding errors. Cutting will be retried a few more times.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Uploading Crash Report
StackOverflowException: The requested operation caused a stack overflow.
at Pathfinding.Poly2Tri.FixedArray3`1[T].IndexOf (T value) [0x00007] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DelaunayTriangle.IndexOf (Pathfinding.Poly2Tri.TriangulationPoint p) [0x00000] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DelaunayTriangle.PointCWFrom (Pathfinding.Poly2Tri.TriangulationPoint point) [0x00000] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DelaunayTriangle.OppositePoint (Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00000] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipScanEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle flipTriangle, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x0000a] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00115] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipScanEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle flipTriangle, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00066] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00115] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipScanEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle flipTriangle, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00066] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00115] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipScanEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle flipTriangle, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00066] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00115] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipScanEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle flipTriangle, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00066] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00115] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipScanEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle flipTriangle, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00066] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00115] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipScanEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle flipTriangle, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00066] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00115] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipScanEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle flipTriangle, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00066] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00115] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipScanEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle flipTriangle, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00066] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00115] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipScanEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle flipTriangle, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00066] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00115] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipScanEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle flipTriangle, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00066] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00115] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipScanEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle flipTriangle, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00066] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
at Pathfinding.Poly2Tri.DTSweep.FlipEdgeEvent (Pathfinding.Poly2Tri.DTSweepContext tcx, Pathfinding.Poly2Tri.TriangulationPoint ep, Pathfinding.Poly2Tri.TriangulationPoint eq, Pathfinding.Poly2Tri.DelaunayTriangle t, Pathfinding.Poly2Tri.TriangulationPoint p) [0x00115] in <07aca9e84ffe412bbfb50d0962eb64f2>:0
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