Not detecting box colliders at some positions

Hello, I implemented A* to my map and I have a 2D box collider with a Platform Effector 2D. Some of the box colliders are not being detected when i move them up/down. Could you tell me why this is happening? The layer I have it applied to is Obstacle which is the same, all I did was change the Y coordinate. Any help would be greatly appreciated. Thanks.
Before I move it down:

After I move it down:

Hi

Could you post a screenshot of your grid graph settings?

Thanks for taking a look! Here are my settings.

Hi

You are using the ‘Ray’ collider type. In 2D that will only check if there is any collider obstructing the center of the node. Try the ‘Sphere’ mode instead (which in 2D reduces to a circle).

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This works. Thank you!