Hi there! I’m using a recast graph, RVO, and the ‘Constraint Inside Graph’ option and I noticed that occasionally my agents (especially when other agents are around) get stuck being unable to turn around a corner.
If the corner is very sharp (90 degrees for example) they sometimes just get stuck on the edge and won’t be able to make the turn.
I tried messing around with the agent radius on the Recast Graph settings and while that does help a bit it doesn’t fully resolve the issue.
Also, I don’t want to make the radius too larger since then areas I wanted to be walkable won’t be anymore.
Any other options for making an agent get unstuck?
I thought maybe I could do something like recalculate the path if the agent stops moving, but I don’t know how to make the agent take a wider path.
I feel like the issue is that the chosen path is just too close to the edge of the graph.