GridShapeTraversalProvider with Multi Node Blocking Node

I use GridGraph for my Turn-based game and I have multiple size agents I think I need to implement GridShapeTraversalProvider with Multiple Node Blocking, Can you give any hint on this?

Hi

This depends on what movement script you are using.

You might also need to implement https://arongranberg.com/astar/docs/turnbased.html btw.