Hey there! I’m trying to clamp my RVO driven controllers to their Recast Graph and I’m running into some trouble.
If a bunch of my controllers all move into a corner at once, they can push each other over the edge of the navmesh (even with RVO Navmesh), causing one or more of them to fall beneath the navmesh.
I tried applying the NavmeshClamp script as well, with some success. Instead of falling beneath the navmesh, they simply get stuck on the edges.
Is there any way to avoid this? I thought the case of getting stuck on the edges might be tied to RVOControllers having a separate ‘center’ point, but my attempts to alter the NavmeshClamp script have been unsuccessful.