These are the errors:
Exception: You cannot dispose an invalid command builder. Are you trying to dipose it twice?
Drawing.CommandBuilder.DisposeInternal () (at Assets/ALINE/CommandBuilder.cs:143)
Drawing.DrawingManager.Submit (UnityEngine.Camera camera, UnityEngine.Rendering.CommandBuffer cmd, System.Boolean usingRenderPipeline, System.Boolean allowCameraDefault) (at Assets/ALINE/DrawingManager.cs:463)
Drawing.DrawingManager.SubmitFrame (UnityEngine.Camera camera, UnityEngine.Rendering.CommandBuffer cmd, System.Boolean usingRenderPipeline) (at Assets/ALINE/DrawingManager.cs:325)
Drawing.DrawingManager.PostRender (UnityEngine.Camera camera) (at Assets/ALINE/DrawingManager.cs:283)
UnityEngine.Camera.FireOnPostRender (UnityEngine.Camera cam) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Camera/Camera.bindings.cs:358)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)
Unity 2019…4.3f1