@aron_granberg, @ryanzec, which URP renderer asset are you both using? Your camera will be configured to use a renderer under Camera → Rendering → Renderer. It’s possible that the two of you are using different URP renders (Forward Renderer vs. 2D Renderer). My guess is that the graph gizmos are working with the Forward Renderer, but not with the 2D Renderer (I mentioned this in a previous post).