2d graph resets after exiting play mode

Hey, I’ve been following this tutorial:
https://www.youtube.com/watch?v=jvtFUfJ6CP8
I’ve set everything up using the scripts included with this system, and it works at first. However, after I enter and then exit playmode, the scan disappears. The gizmos in the scene views that show which nodes are walkable and not are gone, and if I enter playmode again the character that moved previously stands still. Any ideas?

Hi

Are you using Unity’s enter play mode options with both reload scene and reload domain set to false? You need at least reload scene to be enabled. In the beta version, there’s a warning about this.