Unity 2019.1.3 - Default constructor not found for type Pathfinding.GridGraph

Hi

In the current beta version I have added some attributes to the graphs so that they will not be stripped out. You could try the beta and see if it works?

Essentially it only involves adding this attribute to all graph types:

/** Prevents code stripping. \see https://docs.unity3d.com/Manual/ManagedCodeStripping.html */
public class PreserveAttribute : System.Attribute {
}