Building with Hololens / issue

Aah. I see.
It turns out I have been doing some refactoring on that code to improve the code style, but MonoDevelops method for renaming all usages of a field apparently does not catch the case when it is inside an #if statement.
Sorry about that.

Unity is not good at preserving the settings I set for the dll files it seems. I have tried to mark that dll as not being included for Windows Store apps, but for some reason the UnityPackage doesn’t seem to copy that change. I thought I had fixed it this time, but apparently not.

The solution is simple anyway. You just need to select that dll file in Unity and change the settings so that it is excluded from any Windows Store builds.

Yeah. It takes a few weeks to get updates approved on the Unity Asset Store, so I prefer to only release smaller updates on my website. You can download the latest pro version by just entering your invoice number here: A* Pathfinding Project