C:\Game\Game\Library\PackageCache\com.unity.burst@1.6.0-pre.2\.Runtime\bcl.exe exited after 34231 ms. An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1626) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1627) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1630) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1629) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1632) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildCompactField data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildCompactField data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildConnections.Execute(Pathfinding.Voxels.Burst.JobBuildConnections* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:277) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildConnections data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildRegions.Execute(Pathfinding.Voxels.Burst.JobBuildRegions* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRegionBurst.cs:183) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildRegions data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildConnections.Execute(Pathfinding.Voxels.Burst.JobBuildConnections* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:277) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1665) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildRegions.Execute(Pathfinding.Voxels.Burst.JobBuildRegions* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRegionBurst.cs:183) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1681) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1715) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1715) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1715) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1660) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1660) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this, int additionalSpace) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:281) at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:340) at Pathfinding.Drawing.CommandBuilder.Line(Pathfinding.Drawing.CommandBuilder* this, UnityEngine.Vector3 a, UnityEngine.Vector3 b) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:707) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute$BurstManaged(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1247) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute_0000011F$BurstDirectCall.Invoke(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1206) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this, int additionalSpace) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:281) at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:340) at Pathfinding.Drawing.CommandBuilder.Line(Pathfinding.Drawing.CommandBuilder* this, UnityEngine.Vector3 a, UnityEngine.Vector3 b) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:707) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute$BurstManaged(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1247) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute_0000011F$BurstDirectCall.Invoke(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1206) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.PersistentFilterJob.Execute(Pathfinding.Drawing.CommandBuilder.PersistentFilterJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2224) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.PersistentFilterJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.PersistentFilterJob.Execute(Pathfinding.Drawing.CommandBuilder.PersistentFilterJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2224) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.PersistentFilterJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.PersistentFilterJob.Execute(Pathfinding.Drawing.CommandBuilder.PersistentFilterJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2224) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.PersistentFilterJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1626) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1627) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1630) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1629) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1632) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildConnections.Execute(Pathfinding.Voxels.Burst.JobBuildConnections* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:277) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1665) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildRegions.Execute(Pathfinding.Voxels.Burst.JobBuildRegions* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRegionBurst.cs:183) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1681) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1715) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1715) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1715) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1660) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1660) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildCompactField data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildCompactField data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildConnections.Execute(Pathfinding.Voxels.Burst.JobBuildConnections* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:277) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildConnections data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildRegions.Execute(Pathfinding.Voxels.Burst.JobBuildRegions* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRegionBurst.cs:183) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildRegions data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this, int additionalSpace) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:281) at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:340) at Pathfinding.Drawing.CommandBuilder.Line(Pathfinding.Drawing.CommandBuilder* this, UnityEngine.Vector3 a, UnityEngine.Vector3 b) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:707) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute$BurstManaged(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1247) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute_0000011F$BurstDirectCall.Invoke(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1206) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this, int additionalSpace) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:281) at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:340) at Pathfinding.Drawing.CommandBuilder.Line(Pathfinding.Drawing.CommandBuilder* this, UnityEngine.Vector3 a, UnityEngine.Vector3 b) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:707) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute$BurstManaged(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1247) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute_0000011F$BurstDirectCall.Invoke(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1206) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.PersistentFilterJob.Execute(Pathfinding.Drawing.CommandBuilder.PersistentFilterJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2224) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.PersistentFilterJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.PersistentFilterJob.Execute(Pathfinding.Drawing.CommandBuilder.PersistentFilterJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2224) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.PersistentFilterJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.PersistentFilterJob.Execute(Pathfinding.Drawing.CommandBuilder.PersistentFilterJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2224) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.PersistentFilterJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3118) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3118) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.AddLine(Pathfinding.Drawing.CommandBuilder.Builder* this, Pathfinding.Drawing.CommandBuilder.LineData line) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2687) at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3040) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.AddText(Pathfinding.Drawing.CommandBuilder.Builder* this, ushort* text, Pathfinding.Drawing.CommandBuilder.TextData textData, UnityEngine.Color32 color) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2512) at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3065) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Join(Pathfinding.Drawing.CommandBuilder.Builder* this, int lineByteOffset) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2638) at Pathfinding.Drawing.CommandBuilder.Builder.AddCircle(Pathfinding.Drawing.CommandBuilder.Builder* this, Pathfinding.Drawing.CommandBuilder.CircleData circle) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2840) at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3049) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3118) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3118) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.AddLine(Pathfinding.Drawing.CommandBuilder.Builder* this, Pathfinding.Drawing.CommandBuilder.LineData line) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2687) at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3040) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.AddText(Pathfinding.Drawing.CommandBuilder.Builder* this, ushort* text, Pathfinding.Drawing.CommandBuilder.TextData textData, UnityEngine.Color32 color) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2512) at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3065) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Join(Pathfinding.Drawing.CommandBuilder.Builder* this, int lineByteOffset) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2638) at Pathfinding.Drawing.CommandBuilder.Builder.AddCircle(Pathfinding.Drawing.CommandBuilder.Builder* this, Pathfinding.Drawing.CommandBuilder.CircleData circle) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2840) at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3049) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) stdout: Compiled 1 library, containing 178 methods, in 32803ms using 12 threads: C:\Game\Game\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated.dll,C:\Game\Game\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated.pdb stderr: C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1626) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1627) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1630) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1629) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1632) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs(56,5): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildCompactField data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs(90,26): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildCompactField data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs(310,11): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildConnections.Execute(Pathfinding.Voxels.Burst.JobBuildConnections* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:277) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildConnections data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRegionBurst.cs(266,85): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildRegions.Execute(Pathfinding.Voxels.Burst.JobBuildRegions* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRegionBurst.cs:183) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildRegions data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs(243,42): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs(244,39): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs(245,38): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs(310,11): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildConnections.Execute(Pathfinding.Voxels.Burst.JobBuildConnections* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:277) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1665) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRegionBurst.cs(266,85): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildRegions.Execute(Pathfinding.Voxels.Burst.JobBuildRegions* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRegionBurst.cs:183) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1681) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs(243,42): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1715) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs(244,39): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1715) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs(245,38): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1715) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs(56,5): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1660) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs(90,26): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1660) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(287,75): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this, int additionalSpace) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:281) at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:340) at Pathfinding.Drawing.CommandBuilder.Line(Pathfinding.Drawing.CommandBuilder* this, UnityEngine.Vector3 a, UnityEngine.Vector3 b) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:707) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute$BurstManaged(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1247) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute_0000011F$BurstDirectCall.Invoke(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1206) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(288,44): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this, int additionalSpace) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:281) at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:340) at Pathfinding.Drawing.CommandBuilder.Line(Pathfinding.Drawing.CommandBuilder* this, UnityEngine.Vector3 a, UnityEngine.Vector3 b) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:707) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute$BurstManaged(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1247) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute_0000011F$BurstDirectCall.Invoke(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1206) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2309,26): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.PersistentFilterJob.Execute(Pathfinding.Drawing.CommandBuilder.PersistentFilterJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2224) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.PersistentFilterJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2292,47): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.PersistentFilterJob.Execute(Pathfinding.Drawing.CommandBuilder.PersistentFilterJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2224) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.PersistentFilterJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2295,27): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.PersistentFilterJob.Execute(Pathfinding.Drawing.CommandBuilder.PersistentFilterJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2224) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.PersistentFilterJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2448,60): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2449,62): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2450,62): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2444,27): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2445,41): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2420,48): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2423,28): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2437,27): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1626) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1627) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1630) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1629) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob.Execute(Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\GridGenerator.cs:1632) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.GridGraph.GridGraphScanData.CopyBuffersJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs(310,11): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildConnections.Execute(Pathfinding.Voxels.Burst.JobBuildConnections* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:277) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1665) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRegionBurst.cs(266,85): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildRegions.Execute(Pathfinding.Voxels.Burst.JobBuildRegions* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRegionBurst.cs:183) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1681) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs(243,42): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1715) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs(244,39): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1715) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs(245,38): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1715) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs(56,5): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1660) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs(90,26): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Pathfinding.RecastGraph.JobBuildTileMesh.Execute(Pathfinding.RecastGraph.JobBuildTileMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\RecastGenerator.cs:1660) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.RecastGraph.JobBuildTileMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs(243,42): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs(244,39): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs(245,38): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildMesh.Execute(Pathfinding.Voxels.Burst.JobBuildMesh* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelMeshBurst.cs:172) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildMesh data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs(56,5): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildCompactField data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs(90,26): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.CompactVoxelField.BuildFromLinkedField(Pathfinding.Voxels.Burst.CompactVoxelField* this, Pathfinding.Voxels.Burst.LinkedVoxelField field) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\CompactVoxelFieldBurst.cs:38) at Pathfinding.Voxels.Burst.JobBuildCompactField.Execute(Pathfinding.Voxels.Burst.JobBuildCompactField* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:266) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildCompactField data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs(310,11): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildConnections.Execute(Pathfinding.Voxels.Burst.JobBuildConnections* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRasterizationBurst.cs:277) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildConnections data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRegionBurst.cs(266,85): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Voxels.Burst.JobBuildRegions.Execute(Pathfinding.Voxels.Burst.JobBuildRegions* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\Voxels\VoxelRegionBurst.cs:183) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Voxels.Burst.JobBuildRegions data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs(89,16): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Jobs.JobCopyRectangle`1.Assert(bool value) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:87) at Pathfinding.Jobs.JobCopyRectangle`1.Copy(Unity.Collections.NativeArray`1 input, Unity.Collections.NativeArray`1 output, Unity.Mathematics.int3 inputSize, Unity.Mathematics.int3 outputSize, Pathfinding.IntBounds inputBounds, Pathfinding.IntBounds outputBounds) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:116) at Pathfinding.Jobs.JobCopyRectangle`1.Execute(Pathfinding.Jobs.JobCopyRectangle`1* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Generators\Utilities\UtilityJobs.cs:83) at Unity.Jobs.IJobExtensions.JobStruct`1>.Execute(ref Pathfinding.Jobs.JobCopyRectangle`1 data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2448,60): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2449,62): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2450,62): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2444,27): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2445,41): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2420,48): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2423,28): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2437,27): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.StreamSplitter.Execute(Pathfinding.Drawing.CommandBuilder.StreamSplitter* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2327) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.StreamSplitter data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(287,75): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this, int additionalSpace) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:281) at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:340) at Pathfinding.Drawing.CommandBuilder.Line(Pathfinding.Drawing.CommandBuilder* this, UnityEngine.Vector3 a, UnityEngine.Vector3 b) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:707) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute$BurstManaged(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1247) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute_0000011F$BurstDirectCall.Invoke(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1206) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(288,44): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this, int additionalSpace) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:281) at Pathfinding.Drawing.CommandBuilder.Reserve(Pathfinding.Drawing.CommandBuilder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:340) at Pathfinding.Drawing.CommandBuilder.Line(Pathfinding.Drawing.CommandBuilder* this, UnityEngine.Vector3 a, UnityEngine.Vector3 b) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:707) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute$BurstManaged(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1247) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute_0000011F$BurstDirectCall.Invoke(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) at Pathfinding.Drawing.CommandBuilder.JobWireMesh.Execute(ref UnityEngine.Mesh.MeshData rawMeshData, ref Pathfinding.Drawing.CommandBuilder draw) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:1206) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2309,26): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.PersistentFilterJob.Execute(Pathfinding.Drawing.CommandBuilder.PersistentFilterJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2224) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.PersistentFilterJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2292,47): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.PersistentFilterJob.Execute(Pathfinding.Drawing.CommandBuilder.PersistentFilterJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2224) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.PersistentFilterJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2295,27): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.PersistentFilterJob.Execute(Pathfinding.Drawing.CommandBuilder.PersistentFilterJob* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2224) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.PersistentFilterJob data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3142,40): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3118) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3154,7): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3118) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3077,6): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3001,47): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3007,31): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3012,49): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3018,49): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3024,32): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3029,55): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3035,35): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2697,50): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.AddLine(Pathfinding.Drawing.CommandBuilder.Builder* this, Pathfinding.Drawing.CommandBuilder.LineData line) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2687) at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3040) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2533,54): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.AddText(Pathfinding.Drawing.CommandBuilder.Builder* this, ushort* text, Pathfinding.Drawing.CommandBuilder.TextData textData, UnityEngine.Color32 color) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2512) at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3065) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2643,34): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Join(Pathfinding.Drawing.CommandBuilder.Builder* this, int lineByteOffset) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2638) at Pathfinding.Drawing.CommandBuilder.Builder.AddCircle(Pathfinding.Drawing.CommandBuilder.Builder* this, Pathfinding.Drawing.CommandBuilder.CircleData circle) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2840) at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3049) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3142,40): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3118) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3154,7): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3118) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3077,6): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3001,47): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3007,31): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3012,49): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3018,49): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3024,32): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3029,55): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(3035,35): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2989) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2697,50): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.AddLine(Pathfinding.Drawing.CommandBuilder.Builder* this, Pathfinding.Drawing.CommandBuilder.LineData line) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2687) at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3040) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2533,54): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.AddText(Pathfinding.Drawing.CommandBuilder.Builder* this, ushort* text, Pathfinding.Drawing.CommandBuilder.TextData textData, UnityEngine.Color32 color) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2512) at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3065) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30) C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs(2643,34): Burst warning BC1370: An exception was thrown from a function without the correct [Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")] guard. Exceptions only work in the editor and so should be only thrown in a function protected by this guard at Pathfinding.Drawing.CommandBuilder.Builder.Join(Pathfinding.Drawing.CommandBuilder.Builder* this, int lineByteOffset) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2638) at Pathfinding.Drawing.CommandBuilder.Builder.AddCircle(Pathfinding.Drawing.CommandBuilder.Builder* this, Pathfinding.Drawing.CommandBuilder.CircleData circle) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:2840) at Pathfinding.Drawing.CommandBuilder.Builder.Next(Pathfinding.Drawing.CommandBuilder.Builder* this, ref Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer.Reader reader, ref Unity.Collections.NativeArray`1 matrixStack, ref Unity.Collections.NativeArray`1 colorStack, ref Unity.Collections.NativeArray`1 lineWidthStack, ref int matrixStackSize, ref int colorStackSize, ref int lineWidthStackSize) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3049) at Pathfinding.Drawing.CommandBuilder.Builder.Execute(Pathfinding.Drawing.CommandBuilder.Builder* this) (at C:\Game\Game\Library\PackageCache\com.arongranberg.astar@9471ad91f9\Drawing\CommandBuilder.cs:3141) at Unity.Jobs.IJobExtensions.JobStruct`1.Execute(ref Pathfinding.Drawing.CommandBuilder.Builder data, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) (at C:\build\unity\build\Runtime\Jobs\Managed\IJob.cs:30)