Hi, I’m using Orthello 2D framework with A* pathfinding and unity v4. I’ve setup a 13x10 tiles consisting of walkable and non-walkable. I’ve also setup the AstarPath, sizes, dimensions, etc. and it looks like this.
Here’s my inspector tab
The problem is on the walkable nodes, the connection (thin line) is only made on horizontal tiles only. There are no vertical connections and my AI can only walk horizontally…
How to make the connections appear horizontal and vertical? THX b4