Hello everybody!
Is there a way to generate paths that take the turning circle of a vehicle into account? I would like to avoid sudden turns in a path, so that the vehicle movement looks more natural.
If I understand correctly, the modifiers are ways to smooth out a graph, but I could not find one in the documentation where I could specify a certain minimal radius when doing a turn.
If there is already a modified for such a use case, I would greatly appreciate tipps on which modified to choose and how to configure it. If not, what would be a good starting point to get (or simulate) the behavior I described above.
Thanks in advance for any input on this issue!
Best regards,
Patrick