I’m getting an error. Any idea why this might be happening (when it shouldn’t!)
I’ve been making some modifications to my environment recently, so it probably has something to do with that.
This should not happen
UnityEngine.Debug:LogError(Object)
Voxelize:Triangulate(Int32, Int32[], Int32[]&, Int32[]&) (at Assets/Addons/AstarPathfindingProject/Generators/Utilities/Voxels/Voxelize.cs:1218)
Voxelize:BuildPolyMesh(VoxelContourSet, Int32, VoxelMesh&) (at Assets/Addons/AstarPathfindingProject/Generators/Utilities/Voxels/Voxelize.cs:922)
Pathfinding.RecastGraph:Scan() (at Assets/Addons/AstarPathfindingProject/Generators/RecastGenerator.cs:542)
c__IteratorC:MoveNext() (at Assets/Addons/AstarPathfindingProject/Core/AstarPath.cs:1567)
AstarPath:Scan() (at Assets/Addons/AstarPathfindingProject/Core/AstarPath.cs:1515)
AstarPath:Start() (at Assets/Addons/AstarPathfindingProject/Core/AstarPath.cs:1088)