I am currently working on a project that involves click to move (ARPG style). My partner and I are trying to figure out whether we should be using ai.destination and ai.SearchPath or if we should be using Seeker.Startpath.
Which method do you suggest we use? And what are the benefits and negatives between using AIPath vs. using Seeker directly?
I realize I’m not the only one who has asked this and I’ve read through all of the different posts but I still can’t seem to wrap my head around when I should be using seeker vs. when I should be using AIPath.destination.