Should collision testing diameter change the graph


I bought the pro version for a small game I am working on.

I am using Grid Graph with a node size of 0.8. My level is constructed of tiles that are 1.6, so 4 nodes in each tile. It looks great and the graph is as I would expect. But when changing the collision testing diameter from 1 to 2 it do not change to graph. The areas where there’s obviously not room for a capsule that’s 2 nodes wide it keeps the graph intact. I have tried setting it to 10 with no effect.

My question is this :

Should the collision testing diameter change the graph if there’s no room for the capsule or is this only at run time when navigating the graph?

Never mind, just found out that my mask where set incorrectly.