Scan cannot be used in webgl

Q1:When I packaged out a Webgl program, I executed the Scan step and got stuck. Do you know how to solve it?

Q2: When I set up the following figure, I could not package the Webgl program,And prompt for error


Have you added WebGL to the excluded platforms list? I’m pretty sure it is not excluded by default.

HHHH, I misread it and didn’t notice the title above:smoke_smile: