I am seeing an error of “This should not happen” when I try and scan a recast graph with a walkable climb above .5.
The error occurs multiple times and the stack is as follows. Any ideas on a fix for this?
This should not happen
UnityEngine.Debug:LogError(Object)
Pathfinding.Voxels.Voxelize:WalkContour(Int32, Int32, Int32, UInt16[], List`1) (at Assets/AstarPathfindingProject/Generators/Utilities/Voxels/VoxelContour.cs:803)
Pathfinding.Voxels.Voxelize:BuildContours(Single, Int32, VoxelContourSet, Int32) (at Assets/AstarPathfindingProject/Generators/Utilities/Voxels/VoxelContour.cs:117)
Pathfinding.RecastGraph:BuildTileMesh(Voxelize, Int32, Int32) (at Assets/AstarPathfindingProject/Generators/RecastGenerator.cs:1433)
Pathfinding.RecastGraph:ScanAllTiles(OnScanStatus) (at Assets/AstarPathfindingProject/Generators/RecastGenerator.cs:1293)
Pathfinding.RecastGraph:ScanTiledNavmesh(OnScanStatus) (at Assets/AstarPathfindingProject/Generators/RecastGenerator.cs:1202)
Pathfinding.RecastGraph:ScanInternal(OnScanStatus) (at Assets/AstarPathfindingProject/Generators/RecastGenerator.cs:1192)
AstarPath:ScanLoop(OnScanStatus) (at Assets/AstarPathfindingProject/Core/AstarPath.cs:1827)
AstarPathEditor:MenuScan() (at Assets/AstarPathfindingProject/Editor/AstarPathEditor.cs:2429)
AstarPathEditor:OnInspectorGUI() (at Assets/AstarPathfindingProject/Editor/AstarPathEditor.cs:452)
UnityEditor.DockArea:OnGUI()