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Okay to have RichAI script on its own child gameObject?

Will the RichAI script work correctly if its placed on an empty child object under where all the main scripts are for the NPC? The AI radius isnt lined up right with the model so if I put it on its own transform I can reposition it.

Hi

I would recommend that you put the RichAI script on the root and instead put the model on a child object.
Otherwise the RichAI will only try to move the child object.