Objects moving through walls using RVO with a layered grid graph

I have not been able to keep the objects by moving through walls when avoiding other objects. I added an RVO Square Obstacle to the wall. I made the obstacle higher than in the video, but that didn’t change anything.

https://youtu.be/Z2pdDcHZJiI

Hi

You can try increasing the incompressibility setting on the RVO simulator component.
Or you might want to try the beta which is a lot better at making sure that agents do not enter walls even slightly.

I’m not sure if this is the problem or that the agents are not detecting the wall at all.

I have able to get past the wall collision issue with the beta, but can only get the objects to avoid bumping into one other by assigning different variable values for the two objects. That would be fine if I only intended to have two moving objects in the game, but can’t seem to manage to find a set of settings that could be used on multiple objects.

https://youtu.be/AElDEfKdpeI