Hi, I am sure I am missing something obvious - but can’t figure out what. Basically I am trying to use RayCast method, and I simply want the agents to walk on the terrain which is set to ground layer; On the attached screenshot, we can see some objects on terrain - and all those objects are in Scenery Layer.
Question is, how to generate the graph where the agent would navigate around the obstacle? With the current setup, my agents basically gets stuck at those barrels and fireplace.
Thanks in advance;