Namespace definition conflict

Hey, I’ve seen other people have a similar error but either they figured out what the problem was on their own, or it didn’t get resolved.

I have a brand new project, the only asset in my whole project is A* Pathfinder Pro, and I already get the following two errors:
– Assets/AstarPathfindingProject/Core/Nodes/GraphNode.cs(20,22): error CS0101: The namespace Pathfinding' already contains a definition forNode’
– Assets/AstarPathfindingProject/Generators/NodeClasses/MeshNode.cs(6,22): error CS0101: The namespace Pathfinding' already contains a definition forMeshNode’

I realize it means there’s a duplicate definition elsewhere in my project, but this is literally the only asset I have in my game, and I haven’t edited anything inside of it.

Any thoughts on what might be the cause of this problem? I appreciate any help!!

Hi

Have you upgraded that package?
Try to delete the AstarPathfindingProject folder and import the package again.

Aron

That did the trick. I had originally imported it just this morning from the Asset Store, but I deleted it and re-downloaded it from the website using my invoice number, then imported that package instead, and voila - no errors. Thanks for your help, and for such an awesome asset!