Multithreading support for Xbox One?

Does A* support multithreading when running on Xbox One?

If so, what version was this added.

If not, where in the code could we find out how the multithreading is set up? Hopefully this is something we could add.

Hi

I have not personally tested the package on Xbox one, but I don’t think there should be any differences with regards to multithreading.
However I recommend that you use the latest beta version since some fixes for that platform have been made.