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Make tiles unwalkable that don't have colliders

Hi,

I wanted to make some tiles unwalkable that don’t have boxcolliders, but currently it seems that the navmesh will only detect tiles with boxcolliders unwalkable (and a margin around them). is it possible to change that so that some tiles without colliders can be treated the same?

Hi

Which graph type are you using?

I’m using a Grid Graph

Okay. Then you can take a look at this page: https://arongranberg.com/astar/docs/graph-updates.php

In particular this section might be interesting: https://arongranberg.com/astar/docs/graph-updates.php#scripting

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