Is there a way to display the path not close to edeg?

Hi Aron

i need display a path in the game. but the path i get from seeker is too close to the edge.

is there a way to move the path a little bit (only for display)

thanks.

private void DrawLine()
{
    var lineRender = gameObject.GetComponent<LineRenderer>();

    var seeker = gameObject.GetComponent<Seeker>();
    var path = seeker.StartPath(start.position, end.position);
    path.BlockUntilCalculated();

    lineRender.positionCount = path.vectorPath.Count;
    lineRender.SetPositions(path.vectorPath.ToArray());
}