Hey,
I have a Navmesh graph I’ve created myself. I want to have the ability to jump up to a wall - at the minute there’s two separate areas on the nav mesh, one that is above the other. I can think of two ways to do this:
- Link the nodes using a connection and have a special path interpreter which will look for an elevation over a set amount (45 degrees, say) and convert that bit to a jump, or
- Have a special node in the middle which they are both linked to which is tagged in a specific way
I don’t like the interpreter looking for an elevation change since it feels a little… imprecise. But it seems like the best option. Unless there’s a better way?