My friend and I are working on a project together. We are using Unity’s Plastic SCM system. Both of us have purchased A* and are installing the beta via Unity’s package manager. We’re running into an issue where the manifest.json is checked in to version control, but A* requires us to specify our keys in the
manifest.json. Because of this, we can’t commit changes to the
manifest.json without commiting our keys (at least not easily without scrubbing our keys before committing). Is there a way we can specify our keys elsewhere (as an environment variable or maybe with an
.npmrc file) without committing them to SCM?