Hi,
I have work on A* for nearly a month and I must say this is really a very good plugin.
And the situation now is that, I want to spawn about 40 units and command them to surround a house and attack it.
My expectation is that, each units will find a different destination around the house and will have a different path to their own destination , at last they will spread out and surround the house, just like what happened in COC and BoomBeach.
But now my game behaves wrong.
I used ABPath for pathfinding, each unit had a SAME destination and SAME path, at last they would stand together around the destination point but didn’t spread out and surround the house.
I have used RVOController for pathfinding, it can help fix crowding when units go along path, but it is no help for spread out around the house.
I am really stuck on the problem, can anyone help me or give a hint? Thanks.