How to get rid of collision in pathfinding


I based my script on the sample spider bot and I am having some trouble getting rid of the collision since there is no collider component on the object. What I did was I imported seeker to the object and and inherited the AIPath script to my own script but the problem is the object is colliding with every other object in the scene. What I want it to do is to remove the collision between my main player character and all AI objects.

Thanks in advance.