I’ve been experimenting with Recast graphs to allow navigation on a level that includes stairs. I’ve been struggling with getting settings that worked for a particular set of steps from Synty’s Fanstasy pack. The graph would never seem to get to the top/bottom and would have a hole in the middle. I wondered first if I could manually fix this up (using new node links), but noticed that a RichAI wouldn’t follow it even though I’d added connections - which I guess makes sense - no triangles. I finally managed to get a Recast graph to cover the stairs by setting a cell size of 0.02 (and clearly now it takes a long time!)
I’m wondering:
- Is there a better way for me to get the recast graph to cover the area I’m looking at (e.g. having a higher resolution just for this tiny area of the level)
- Can I add connections myself and get the path follower to follow them