I using pro-version.
Small map, small objects and short cuts.
The agent ALMOST INCIDES to a destination that is not blocked. And the endless movement to this point begins, then the agent passes by and tries to bring it back.
Every 3-10 secods animal going to random point.
Animation RUN work, if AIPath.velocity != Vector.zero
All settings, logs in video: https://youtu.be/oOt1JwN_Lz8?t=8
It’s normal or bug?