ConstantPath - Get distance of a given node

When using ConstantPath to get all nodes in X distance of a point, is there a way to check the distance/G score required to get to a given node in the returned list? I want to treat all nodes of a given travel distance away differently from the closer nodes.


I’m afraid the ConstantPath doesn’t store that information :confused: .

You could use the FloodPath and FloodPathTracer to calculate a lot of paths more quickly… but it’s still quite a lot of overhead.