Constant update on a path

Hello,
I need some ‘Enemies’ to always go after the player, whats the best way to update a seekers path? can you change a paths end point, or do you have to remove current path and start a new one?
Thankyou

Hi

The included movement scripts (AIPath, RichAI) use a timer to update the path (called “repath rate”), so if you specify the player as the target and a repath rate of say 1 second, they will update their paths to the player every second.