Calculate path between two points on recast graph

Best way to calculate path between two points that the agent is not at. I want to do this so that I can estimate how long the journey would be if a specific agent was to take that path (so would need to make sure it is considering that agent’s dimensions, penalties, any modifiers etc)

I know there is a way to do this directly on the graph but not on the agent’s seeker but don’t know how I can make it use the parameters specific to the agent

Hi

You can calculate a path like shown at Searching for paths - A* Pathfinding Project and then if you want to use that particular Seeker’s post-processors, then you can call seeker.PostProcess(path) after the path has been calculated.