Hi,
I have a situation where the AIPath on my character never reaches the destination. Inspecting the nav agent shows that reachedDestination is false and reachedEndOfPath is also false. The remaining distance is just outside of the endReachedDistance. The version im on is 4.2.15 pro.
Here is the setup:
https://i.imgur.com/rlfUvUv.png
https://i.imgur.com/EsNj9KD.png
https://i.imgur.com/BCYvwv9.png
I’m not sure how to proceed from here.
Thanks,