Hello,
I would like to be sure about one thing before I purchase this great looking product. Will the local avoidance implementation function as expected in a 3-dimensional environment?
My project is a Freelancer-style space sim. If I can provide the movement vectors for various objects (e.g. move npc spacecraft along its patrol) will the RVO Simulator/Controller handle making sure they don’t collide with one another (or other objects like asteroids)? I hope my question is clear. Again, this is all in 3D space with full motion on all axis. I am really hoping to avoid building this functionality all from scratch.
Thanks,
Mike