A* Pathfinding Project

General   Point graph

Build link by custom (2)
Some clarification with multiple graphs (4)
Confused about the Heuristic & baked connectionCosts, using a point graph with some "shortcut" connections (not real worldspace distance costs) (2)
Serialize different graphs and movable point graph (4)
Penalty for going against the flow? (4)
Draw connections in game (8)
Loading point graph from file at run time (3)
Path failed on runtime PointGraph (6)
Efficiently modifying (adding/deleting) nodes in PointGraph (3)
GraphUpdateScene on Point Graphs? (3)
Issue with one-way roads and finding the nearest node (3)
Compass directional locked point graph (4)
Finetuning point graph with angle limit instead of distance only? (3)
PointGraph Links (10)
Increasing path.length (2)
Change PointGraph Root Runtime? (2)
Point Graph returns 0 nodes (6)
The path has an invalid state? Expected created found Returned (4)
How to get notified when a waypoint reached? (6)
PointGraph Tag Penalties (free Version) (3)
What does it mean when the debug color changes? (2)
Clearing a graph of all nodes by script (2)
Dynamic Add "Road"(WayPoints) Question (2)
PointGraph + NavMeshGraph cause problems (6)
NPC Twitching during Translation (7)
Adding PointNodes at runtime, I'm stuck (5)
PointGraph + AIPath + RVO + AlternativePath = Crash (4)
Constrain a transform to path? (6)
Searching a simple network point graph with a fleepath like type? (1)
Connections or neighbors of a specific point (4)