About the Grid graph category
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0
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1037
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March 11, 2015
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The count of vectorPath in the seeker is very weird
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1
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15
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April 20, 2024
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AstarPath.active.UpdateGraphs resets tags
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4
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28
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April 17, 2024
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Get iso position using mouse position in iso grid graph
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3
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19
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April 16, 2024
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Stop get/set transform.position when moving the character
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3
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27
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April 14, 2024
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Calling a function on reaching end of Path
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2
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20
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April 10, 2024
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How to set destination to the closest grid on the side of the target position depend on camera direction?
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9
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79
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April 9, 2024
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LevelGridNode Question
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1
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23
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April 8, 2024
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Lining up isometric 2d grid with tile map
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8
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1052
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April 1, 2024
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MultiTargetPath changelog
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3
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61
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April 1, 2024
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Bug with MultitargetPath around the GridGraph origin
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3
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38
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March 27, 2024
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Help with Graph Generation for Disjointed Islands in a 2D Game
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3
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61
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March 25, 2024
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Allocations when calling AIBase.SearchPath? (5.0.5 Pro)
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3
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58
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March 25, 2024
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Short distance teleport
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4
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55
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March 23, 2024
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V5.04 error when updating part of grid graph
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2
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48
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March 19, 2024
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Error "This part should never be reached" with GraphUpdateScene
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7
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103
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March 15, 2024
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Max step height gravity +9.81
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4
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47
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March 14, 2024
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Max Slope not working
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2
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49
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March 9, 2024
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How to avoid cutting corners past high-penalty nodes?
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0
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39
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March 8, 2024
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Possible bug with FollowerEntity ignoring weights
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1
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62
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March 8, 2024
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Preferred approach for custom grid graph
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3
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41
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March 8, 2024
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Get Nearest returns a node really far away
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1
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45
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March 4, 2024
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Update on runtime a specific graph
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2
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29
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March 4, 2024
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Disabling agents that are not on grid
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2
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58
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March 3, 2024
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Unreachable Areas
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2
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89
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February 22, 2024
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ProceduralGridMover unit teleporting problem
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4
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97
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February 21, 2024
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Different element sizes in the grid
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6
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53
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February 15, 2024
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[4.3.95 BUG] Still getting burst errors
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3
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63
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February 14, 2024
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Saving and Loading Path
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1
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65
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February 12, 2024
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Agent ignores penalty by going diagonally
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17
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564
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February 11, 2024
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