A* Pathfinding Project

General   Grid graph

About the Grid graph category (1)
Why is my agent going through unwalkable nodes? (6)
Problem with ProceduralGridMover (3)
Graph Areas not updated when OnGraphsUpdated() is called (15)
OnGraphsPostUpdate not fired without graph update elements (3)
Why the grid dont make it walk in a straight line? (5)
Different results (5)
Recomendation: Multiple small grids linked, or one big grid? (5)
GetContours not closing correctly (5)
Rerouting agents when a node is in use (20)
Graph Collision position doubt (5)
Path find sidescroll type game (2)
Manually updating walkable nodes (3)
Best way to handle 2D rpg-style "elevation" in grid graphs (4)
GridGraph nodes array empty (4)
AI moving into unwalkable area (2)
Finding a Suitable Destination Node (3)
Wavy path along edges of grid graph (3)
Turn-Based Grid Difficulties (4)
How to stop The connection between two adjacent grid (10)
[Solved] Trouble getting the correct passable nodes (7)
Scanning with a pathfinder in a prefab not working (2D) (5)
Cannot seem to scan graph from script (5)
Possible bug with AILerp and reachedDestination (2)
Can't set unwalkable node next to penalty node (3)
Finding a target for each unit (7)
Runtime error on Android Build (3)
StartMultiTargetPath returns path with different end point (10)
Weird GetContour behaviour (3)
AI has Path Completed without ever moving (5)