Support Forum

General


Point graph Questions specific to point graphs. If the question is about another part of the system, but you just happen to use a point graph, use the 'General' category instead. Grid graph Questions specific to grid graphs. If the question is about another part of the system, but you just happen to use a grid graph, use the 'General' category instead. Local Avoidance This category contains discussions about the local avoidance system included in the pro version. Recast graph Questions specific to recast graphs. If the question is about another part of the system, but you just happen to use a recast graph, use the 'General' category instead. Navmesh graph Questions specific to navmesh graphs. If the question is about another part of the system, but you just happen to use a navmesh graph, use the 'General' category instead.
Topic Replies Activity
About the General category 1 March 11, 2015
Tutorials - Read this first 7 March 11, 2015
Navmesh on a spherical planet 203 May 29, 2020
Input Performance issues with 4.3.26 1 May 29, 2020
Performance Problem with 500 Agents - Recast Graph 5 May 29, 2020
GraphUpdateScene using bounding box and not collision box 3 May 27, 2020
AIPath: Objects sometimes getting stuck on blockades 1 May 26, 2020
RichAI getting stuck on stairs 6 May 26, 2020
Pathfinding without UI 5 May 26, 2020
Extending new path types 5 May 26, 2020
Change the rotation of a bot 6 May 26, 2020
Objects sitting on other objects not blocking navmesh 3 May 26, 2020
Using RVOQuadtree to find neighbors of Agent 5 May 26, 2020
Cutting corners between points nodes 4 May 26, 2020
Override agent position with custom CC 4 May 26, 2020
No gizmos, cannot view any grid graph 11 May 25, 2020
Randomized wall avoidance 2 May 24, 2020
AI Lerp, height problem 4 May 23, 2020
Large recasts, standalone crash 10 May 22, 2020
Feature understanding pre-purchase 2 May 22, 2020
(Beta) Bug - Crash on iOS on beta 4.3.20+ 9 May 4, 2020
Recast graph loses penalty after NavmeshCut 5 May 20, 2020
GraphUpdateObject does not add nodes 14 May 20, 2020
RaycastModifier Not Respecting TraversalProvider 7 May 19, 2020
Recast Graph, multi tile terrain and floating point fix 4 May 19, 2020
Please don't use "Install using UPM" 4 May 19, 2020
GetNearest node imprecision 3 May 19, 2020
Playground slides 4 May 16, 2020
Recast graph - exclude ground under houses 11 May 14, 2020
How to check the RichAI path is reachable? 7 May 14, 2020