Support Forum

Feature Requests


Topic Replies Activity
About the Feature Requests category 1 March 11, 2015
GraphUpdatepObject.trackChangedNodes does not track new nodes 3 July 9, 2020
Tilemap Collider 2D w/ Composite Collider Not Working 16 July 9, 2020
Feature request: BFS with minDepth 1 July 8, 2020
Accessing previous node in TraversalProvider 11 June 10, 2020
Using NodeLinks with Multiple Graphs 1 May 24, 2020
Feature Request: RichAI External Movement 5 May 26, 2020
Package manager support 6 May 17, 2020
Is there a GetNearest() that returns null if the point is not on a grid? 3 April 30, 2013
Allow to specify which graph is target of a ProceduralGridMover 2 April 29, 2020
External graph settings file 9 April 29, 2020
Make A* work with Fast Enter Play Mode 6 April 26, 2020
RecastMeshObj but for colliders? 3 April 24, 2020
How to get uncrowded location? 2 March 29, 2020
Merge seeker.tags / penalty with ITraversable 1 February 14, 2020
Playmaker/Behavior Designer Beta Version Support 2 February 14, 2020
RemoveAllGraphs() 3 February 14, 2020
Add return type to the DeserializeGraphs function 3 December 17, 2019
Crownd pathfinding 2 December 15, 2019
Better Workflow for Organizing multiple graphs 4 November 22, 2019
GetNearest using ITraversalProvider 4 October 24, 2019
IsPathPossible with ITraversable 2 October 24, 2019
Export to obj Normal flip 1 October 21, 2019
RVO Obstacles and Multiple Grid Graphs 4 September 28, 2019
2019.3 Terrain Holes Support 1 September 5, 2019
Erosion/Tags optimization 6 August 6, 2019
Support for Raycast Command 8 August 6, 2019
Make CheckHeight and Check Collisions Virtual 2 July 20, 2019
Multi Move graphs 4 July 16, 2019
NNConstraint.None GC 5 June 30, 2019