About the ALINE category
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0
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306
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April 10, 2020
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[Aline] how to change the "sorting layer" for draw.Polyline
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3
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54
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March 21, 2024
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Does ALine support drawing lines like this?
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3
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36
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March 8, 2024
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Dont Dispose of Builder/Create Clone of existing command queue or rendering until condition is met
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2
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99
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March 3, 2024
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MonoBehaviourGizmos.DrawGizmos not being called under Prefab isolation view in HDRP
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1
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89
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February 25, 2024
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DrawingManager.RemoveDestroyedGizmoDrawers super slow
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17
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368
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February 16, 2024
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Rendering to specific camera, coding issue
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3
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47
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February 9, 2024
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Changing the materil alpha not working
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3
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38
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February 6, 2024
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MouseOver Detection
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1
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68
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January 24, 2024
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Noots for line width?
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1
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42
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January 18, 2024
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Control the number of points in a circle?
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1
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45
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January 18, 2024
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Drawing in game - 2D drawing behind sprites
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3
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228
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February 20, 2023
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InScreenSpace Scope not behave properly with Cinemachine
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0
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47
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January 10, 2024
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Does Aline support glow effect?
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1
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68
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January 3, 2024
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Need IReadOnlyList version of Polyline
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0
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51
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December 31, 2023
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I can't find the reason my wire spheres draw twice
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4
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65
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December 23, 2023
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Draw.SolidArc. Need to draw longest angle
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1
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73
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November 20, 2023
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There is a gap while drawing polyline
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0
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81
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November 18, 2023
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Adjustable spaced, dashed line?
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6
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301
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November 17, 2023
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How to draw in SceneView ShadingMode = WireFrame
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2
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91
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November 13, 2023
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ALINE in Pathfinding Package
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5
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94
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November 8, 2023
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Sort Layers and Sprites
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1
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103
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October 27, 2023
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[ALINE/URP] Lower priority camera causes draws to higher priority camera to be invisible
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5
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518
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October 18, 2023
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ALINE more fuzzy the further from origin
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1
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114
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September 14, 2023
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Does Aline support rendering in VR Playmode?
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6
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221
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September 4, 2023
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Does Draw.ingame.WireRectangle work in game page?
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4
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116
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September 4, 2023
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Drawing gizmos with hideInHierarchy
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5
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135
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August 28, 2023
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Error when drawing from threads with Aline
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4
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109
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August 17, 2023
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Massive overhead on DrawGizmos call on HDRP
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1
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165
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July 20, 2023
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Using Aline draw commands when the game isn't playing
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1
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147
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July 7, 2023
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