diff --git "a/golfmanager/Packages/com.arongranberg.astar@4.3.43/Core/AI/RichAI.cs" "b/golfmanager/Packages/com.arongranberg.astar@4.3.43/Core/AI/RichAI.cs"
index a2bea2fa7..09c1ee7c5 100644
--- "a/golfmanager/Packages/com.arongranberg.astar@4.3.43/Core/AI/RichAI.cs"
+++ "b/golfmanager/Packages/com.arongranberg.astar@4.3.43/Core/AI/RichAI.cs"
@@ -10,6 +10,10 @@ namespace Pathfinding {
[AddComponentMenu("Pathfinding/AI/RichAI (3D, for navmesh)")]
/// Advanced AI for navmesh based graphs.
public partial class RichAI : AIBase, IAstarAI {
+
+ public delegate void BoolDelegate(bool state);
+ public event BoolDelegate OnPathDestroyed;
+
///
/// Max acceleration of the agent.
/// In world units per second per second.
@@ -199,6 +203,7 @@ namespace Pathfinding {
/// \copydoc Pathfinding::IAstarAI::canMove
bool IAstarAI.canMove { get { return canMove; } set { canMove = value; } }
+ bool m_pathBrokenLast = false;
///
/// True if approaching the last waypoint in the current part of the path.
/// Path parts are separated by off-mesh links.
@@ -357,6 +362,13 @@ namespace Pathfinding {
SearchPath();
}
+ if (requiresRepath && !m_pathBrokenLast)
+ OnPathDestroyed?.Invoke(true);
+ else if (!requiresRepath && m_pathBrokenLast && !waitingForPathCalculation)
+ OnPathDestroyed?.Invoke(false);
+
+ m_pathBrokenLast = requiresRepath;
+
return position;
}