Why player can go between obstacles?

hi.
there are some obstacles.
i made path from player to target.
there are no place between obstacles.
but path is created.

how can i apply player’s radius to making path?

Hi

A navmesh represents positions where it is valid for the center of the character to be. That means that navmeshes have already taken into account the fixed radius of the character.
You should expand the radius of your navmesh cuts to make it work like you want it to.