These are vertices from VoxelMesh
.
When I try to test them with data in VoxelArea.compactSpans
, some of them have height 0
.
As they are generated from CompactHeightField and they are positioned correctly in final scene, this could be strange.
These are vertices from VoxelMesh
.
When I try to test them with data in VoxelArea.compactSpans
, some of them have height 0
.
As they are generated from CompactHeightField and they are positioned correctly in final scene, this could be strange.
As far as I see it, the vertices are from contours, which are from compact height field. They are supposed to be identical.
So I use same method as that in VoxelContour
to find span of x
and z
with same region id.
Here is the difference I replaced y coordinate of mesh vertices with that of compact height field compactSpans
.
Is the height info changed or something?
Is it because the vertices are on the border so there needs to be special handling?