I had upgraded from 4.3.49 to 4.3.60, and I’m now having issues with AIPath/RVOControllers getting stuck on the edges of a grid graph. Aron, you had mentioned there were issues on obstacle edge issues in 4.3.60. Is there anyway for me to test that this is this bug or something else?
My concern is I’ve been on hold from patching the game waiting for the next release. My concern is if I assume it’s this issue, and it isn’t, it could be another month + to get this issue reported and corrected in the following update.
Thanks!
Image of issue, you can see the purple line he is stuck on from the RVOController debug.
I just tried the new version, and unfortunately it still seems to happen. It seems to mostly occur on steeper slope (with in the max slope setup for the grid graph).
Bummer, I can certainly empathize with being unable to reproduce every issue people have. Unfortunately what is in place here is part of a massive game. It will take quite a few hours to reproduce it in a simple example project. When I can get free time to make a example, I’ll do that.