Two objects that have different rules

Hello all,

If I have a scene with two different objects that I want to use the Pathfinding tool, but have different destinations and rules to where they can go, how would I set this up?

For example, I have an enemy on the ground that I want to follow the player, and I have a bird in the air that won’t be affected by the same obstacles that has a different destination. Thanks very much!

Hi

You may be interested in https://arongranberg.com/astar/docs/multipleagenttypes.html

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This is EXACTLY what I needed. Thank you so much!

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