Too many PointOnEdgeException warning and Too many pertubation error log causing the game to crash

Can I ask why this error is happening? I don’t have any idea why it happened


Notes: The object with navmesh cut moves quite frequently because it’s an obstacle which can be moved by players and it’s a 2D game with top-down view

Solved it by making navcut object to just follow the obstacle world position using script, not set it as the obstacle component or child

Hi

That usually happens if your navmesh cut has some self intersections or is maybe rotated so that it is projected to a line (when seen from above). Likely when you had it has a child something weird happened with its orientation that caused this.

probably that was the problem

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