Since updating from Unity 2019.2 to Unity 2019.3.11f1 I noticed the game seems to run a lot slower. Profiling the editor and play mode A* Pathfinding project has jumped up to the slowest element in the list.
In the editor, the Cut Poly work item is high on the list, although this shouldn’t be running in the editor at all
Similar profiling result in play mode, same scene
Using PathfindingProject_Pro_WebsiteDownload_4_2_8_4262b723