Set some seeker to walk on unwalkable

For some reason I need an agent type that can walk over the obstacle(unwalkable area filter by layermask that appear as red box in gizmo).
I know it can be done by using GUO and modify tag, but I have many obstacles in the scene and manual set GUO by hand will take a lot of time.

Is there any easy way to set some seeker to travel in the unwalkable area?

My graph type is GridGraph

Hi

It’s not possible to make agents walk over unwalkable nodes I’m afraid.
However, you can use the approach from the following tutorial to get what you want I think: https://arongranberg.com/astar/docs/multipleagenttypes.html